

" Back in our days, understand, we had an extremely limited color palette to work with, and we still made great games. "Course, put a few fancy graphics and some modern music in a game, and kids'll buy anything nowadays."ĭonkey and Diddy tried to discretely cover their ears as they stared out into the jungle surrounding Cranky's cabin. " Well, I've got to admit, your last adventure was more successful than I ever thought it would be." he jibed. The following is taken from the manual of Donkey Kong Land itself Ĭranky Kong, aging video game pioneer and primate patriarch, swayed back and forth in his rocking chair as he harassed his grandape, Donkey Kong, and his little buddy, Diddy Kong.

Rare so far have expressed no interest in doing this sadly. Many speculated that this was because the Game Boy hardware could not handle to many sprites on the screen at the same time, however it was later stated by Rare that they could have made it work, but wanted to give the Donkey Kong games for the Game Boy a distinctly different feel, and felt if they were too similar, customers would only bother buying one of the two versions.Īt any rate, the game was a hit on Game Boy, and consequently many Rare fans are begging Rare to update this game and its sequel and put it on Game Boy Advance, as they did with the Donkey Kong Country series. Like the Game Boy Color version of Donkey Kong Country, Donkey Kong Land only allows one character on screen per time. It has Donkey Kong Land 2 and Donkey Kong Land III as its sequels. It also has compatibility with the Super Game Boy with a jungle border and has a banana yellow cartridge like its sequels. Unlike its SNES predecessor, Donkey Kong Land comprised of completely new levels and level design. Meaning: Super Donkey Kong GB) is a game released in 1995 that is the semi-sequel to Donkey Kong Country. Donkey Kong Land ( JP Japanese: スーパードンキーコング GB
